Thought I’d stop by and say hello, while also offering up my .02 cents!
[1] If you haven’t already, check out “The Terrain Tutor” on YouTube. Brilliant guy from the UK who runs his own Terrain Studio, and man, he has some FANTASTIC tutorials!
[2] For the actual tiles themselves (and any scatter pieces, buildings, etc) check out “PVC Board.” TTT (The Terrain Tutor) has a VERY informative and in-depth review of basing materials. About two months ago he posted a video review of PVC board.
I prefer MDF hardboard if you’re doing “realms of battle” tiles. They are sturdy and won’t warp. Just remember to seal the board with paint. MDF don’t like water. Bring 12 mm boards. If you got good power tools you can cut the board yourself. You need a circular saw and rail to make neat and straight cuts. Some stores where you get the board offer cutting services.
Before you start making your boards make a plan or map. This is especially important if you have hills, ruins, rivers or whatnot that go from one board to another. If you want the board to be modular you need to think ahead and make so that the terrain feature matches serveral boards if not all.
Thanks mate. I was going to use 18mm thick MDF. Is that overkill do you think? For hills etc I was going to keep them fairly central to each board sonI don’t have to worry about continuation too much. I want each board to be able to be rotated 360 degrees for map variation. Does that make sense?
It makes sense, but if all terrain features are kept central on each tile you will loose some sense of scale and grandure. I would try make maybe half of them interconnecting, like one big hill or building IF you are going for an urban board. This would give you tons of variation and at the same time a really big terrain feature. It is quite easy to make them interconnecting, you just need to think ahead a bit.
Good luck with this, it’s something I’ve often wanted a go at myself, but the problem is storing the blooming things! Is there as particular reason you are going 400×400? I would have been tempted to go 300×300 of 1ft square.
It was a toss up between both sizes but I just think I can be more creative with more space. Eg on one board o might have an old broken down stone wall then a hill and a large crater. I just felt the 300×300 would be too cramped for me. I’ll be posting my WIP.
Haha thanks man. I’ve done lots of rsearch, well looked at lots of pictures haha so hopefully it’ll turn out pretty cool. I have this week off so hopefully I can make a start.
Thought I’d stop by and say hello, while also offering up my .02 cents!
[1] If you haven’t already, check out “The Terrain Tutor” on YouTube. Brilliant guy from the UK who runs his own Terrain Studio, and man, he has some FANTASTIC tutorials!
[2] For the actual tiles themselves (and any scatter pieces, buildings, etc) check out “PVC Board.” TTT (The Terrain Tutor) has a VERY informative and in-depth review of basing materials. About two months ago he posted a video review of PVC board.
Have fun!
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https://www.youtube.com/user/TheTerrainTutor/featured
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Thanks for stopping by and for the info man
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Terrain Tutor is great, you must check out his channel.
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That’s the plan brother. I’m at the beach home at the moment but heading home today where my computer lives.
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Oh forgot to give some advise. 🙂
I prefer MDF hardboard if you’re doing “realms of battle” tiles. They are sturdy and won’t warp. Just remember to seal the board with paint. MDF don’t like water. Bring 12 mm boards. If you got good power tools you can cut the board yourself. You need a circular saw and rail to make neat and straight cuts. Some stores where you get the board offer cutting services.
Before you start making your boards make a plan or map. This is especially important if you have hills, ruins, rivers or whatnot that go from one board to another. If you want the board to be modular you need to think ahead and make so that the terrain feature matches serveral boards if not all.
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Thanks mate. I was going to use 18mm thick MDF. Is that overkill do you think? For hills etc I was going to keep them fairly central to each board sonI don’t have to worry about continuation too much. I want each board to be able to be rotated 360 degrees for map variation. Does that make sense?
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It makes sense, but if all terrain features are kept central on each tile you will loose some sense of scale and grandure. I would try make maybe half of them interconnecting, like one big hill or building IF you are going for an urban board. This would give you tons of variation and at the same time a really big terrain feature. It is quite easy to make them interconnecting, you just need to think ahead a bit.
18 mm is a bit too much. 12 mm is ok.
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Yeah I guess I’ll just need to plan it carefully. Thanks man
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Good luck with this, it’s something I’ve often wanted a go at myself, but the problem is storing the blooming things! Is there as particular reason you are going 400×400? I would have been tempted to go 300×300 of 1ft square.
Cheers Roger.
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It was a toss up between both sizes but I just think I can be more creative with more space. Eg on one board o might have an old broken down stone wall then a hill and a large crater. I just felt the 300×300 would be too cramped for me. I’ll be posting my WIP.
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I have nothing constructive to add but I’ll be watching whatever you end up doing, I want a modular board myself 🙂
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Haha thanks man. I’ve done lots of rsearch, well looked at lots of pictures haha so hopefully it’ll turn out pretty cool. I have this week off so hopefully I can make a start.
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